Task Design in Virtual Reality Environments for Drone Pilot Training

Hector Cardona-Reyes*, Ezra Parra-Gonz´alez, Cristian Trujillo-Espinoza, Klinge Villalba-Condori

*Autor correspondiente de este trabajo

Producción científica: Capítulo del libro/informe/acta de congresoCapítulorevisión exhaustiva

1 Cita (Scopus)

Resumen

Drones currently play a very important role in various fields of application. Their applications range from recreational activities, pilot training, educational uses, and the development of skills for specific and risky tasks such as agriculture, construction, military use, mining, etc. This implies that different types of users need to acquire the necessary skills to pilot these devices safely taking into account the type of tasks to be performed and the specific device. Having virtual reality environments that allow users to perform specific training tasks allows them to develop their skills to solve real problems without the need for a physical device. I feel the training is a playful and motivating activity for learning and skill acquisition. This work presents the design of tasks under the Hamsters notation for the production of virtual reality environments focused on teaching drone piloting in simulated and real scenarios.

Idioma originalInglés
Título de la publicación alojadaStudies in Computational Intelligence
EditorialSpringer Science and Business Media Deutschland GmbH
Páginas261-274
Número de páginas14
DOI
EstadoPublicada - 2024
Publicado de forma externa

Serie de la publicación

NombreStudies in Computational Intelligence
Volumen1135
ISSN (versión impresa)1860-949X
ISSN (versión digital)1860-9503

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