TY - GEN
T1 - A Credal Least Undefined Stable Semantics for Probabilistic Logic Programs and Probabilistic Argumentation
AU - Rocha, Victor Hugo Nascimento
AU - Cozman, Fabio Gagliardi
N1 - Publisher Copyright:
© 19th International Conference on Principles of Knowledge Representation and Reasoning, KR 2022. All rights reserved.
PY - 2022
Y1 - 2022
N2 - If a robotic agent wants to exploit symbolic planning techniques to achieve some goal, it must be able to properly ground an abstract planning domain in the environment in which it operates. However, if the environment is initially unknown by the agent, the agent needs to explore it and discover the salient aspects of the environment necessary to reach its goals. Namely, the agent has to discover: (i) the objects present in the environment, (ii) the properties of these objects and their relations, and finally (iii) how abstract actions can be successfully executed. The paper proposes a framework that aims to accomplish the aforementioned perspective for an agent that perceives the environment partially and subjectively, through real value sensors (e.g., GPS, and on-board camera) and can operate in the environment through low level actuators (e.g., move forward of 20 cm). We evaluate the proposed architecture in photo-realistic simulated environments, where the sensors are RGB-D on-board camera, GPS and compass, and low level actions include movements, grasping/releasing objects, and manipulating objects. The agent is placed in an unknown environment and asked to find objects of a certain type, place an object on top of another, close or open an object of a certain type. We compare our approach with a state of the art method on object goal navigation based on reinforcement learning, showing better performances.
AB - If a robotic agent wants to exploit symbolic planning techniques to achieve some goal, it must be able to properly ground an abstract planning domain in the environment in which it operates. However, if the environment is initially unknown by the agent, the agent needs to explore it and discover the salient aspects of the environment necessary to reach its goals. Namely, the agent has to discover: (i) the objects present in the environment, (ii) the properties of these objects and their relations, and finally (iii) how abstract actions can be successfully executed. The paper proposes a framework that aims to accomplish the aforementioned perspective for an agent that perceives the environment partially and subjectively, through real value sensors (e.g., GPS, and on-board camera) and can operate in the environment through low level actuators (e.g., move forward of 20 cm). We evaluate the proposed architecture in photo-realistic simulated environments, where the sensors are RGB-D on-board camera, GPS and compass, and low level actions include movements, grasping/releasing objects, and manipulating objects. The agent is placed in an unknown environment and asked to find objects of a certain type, place an object on top of another, close or open an object of a certain type. We compare our approach with a state of the art method on object goal navigation based on reinforcement learning, showing better performances.
UR - http://www.scopus.com/inward/record.url?scp=85137605629&partnerID=8YFLogxK
UR - https://www.mendeley.com/catalogue/2a9bea1b-15d8-30d7-bc66-8b5a191c4e29/
U2 - 10.24963/kr.2022/53
DO - 10.24963/kr.2022/53
M3 - Contribución a la conferencia
AN - SCOPUS:85137605629
SN - 9781956792010
T3 - 19th International Conference on Principles of Knowledge Representation and Reasoning, KR 2022
SP - 511
EP - 521
BT - 19th International Conference on Principles of Knowledge Representation and Reasoning, KR 2022
PB - International Joint Conferences on Artificial Intelligence
Y2 - 31 July 2022 through 5 August 2022
ER -